////// ORIGINAL & PRO \\\\\\ bind "TAB" "+showscores" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "," "buyammo1" bind "." "buyammo2" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "a" "+moveleft" bind "b" "buy" bind "c" "radio3" bind "d" "+moveright" bind "e" "+use" bind "g" "drop" bind "m" "chooseteam" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "radio1" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "MWHEELDOWN" "+duck" bind "MWHEELUP" "+duck" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" // tack_time> // flags are: // 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use ak47 1 10 1 0 0.05 0 ak47 2 20 0.25 0.35 0.05 0 ak47 3 50 0.15 0.45 0.05 4 ak47 4 999 0.07 0.4 0.05 52 aug 1 30 1 0 0.05 0 aug 2 60 0.25 0.35 0.05 0 aug 3 110 0.15 0.45 0.05 4 aug 4 999 0.05 0.43 0.2 12 c4 1 999 1 0 0 2 deagle 1 999 0.01 0.01 0.02 0 elite 1 15 0.01 0.01 0.02 0 elite 2 999 0.07 0.15 0.05 0 fiveseven 1 999 0.01 0.01 0.02 0 flashbang 1 999 1 0 0 2 g3sg1 1 3 1 0 0.02 0 g3sg1 2 5 1 0 0.02 16 g3sg1 3 120 1 0 0.05 60 g3sg1 4 999 0.05 0.4 0.05 60 glock18 1 999 0.01 0.01 0.02 0 hegrenade 1 999 1 0 0 2 knife 1 3 1 0 0 0 knife 2 999 1 0 0.1 2 m249 1 45 1 0 0.05 0 m249 2 999 0.05 0.5 0.05 4 m3 1 999 1 0 0.2 0 m4a1 1 10 1 0 0.05 0 m4a1 2 20 0.25 0.35 0.05 0 m4a1 3 80 0.15 0.45 0.05 0 m4a1 4 999 0.07 0.4 0.05 4 mac10 1 40 1 0 0.05 0 mac10 2 120 0.35 0.25 0.04 0 mac10 3 999 0.11 0.25 0.05 4 mp5 1 40 1 0 0.05 0 mp5 2 120 0.45 0.25 0.05 0 mp5 3 999 0.11 0.25 0.05 4 p228 1 999 0.01 0.01 0.02 0 p90 1 20 1 0 0.05 0 p90 2 120 0.1 0.25 0.05 0 p90 3 999 0.11 0.25 0.05 4 scout 1 3 1 0 0.02 0 scout 2 5 1 0 0.04 16 scout 3 999 1 0 0.45 28 sg550 1 3 1 0 0.02 0 sg550 2 30 1 0 0.04 16 sg550 3 999 0.3 0.1 0.05 60 sg552 1 30 1 0 0.05 0 sg552 2 60 0.25 0.35 0.05 0 sg552 3 110 0.15 0.45 0.05 8 sg552 4 999 0.05 0.43 0.2 12 smokegrenade 1 999 1 0 0 2 tmp 1 20 1 0 0 0 tmp 2 100 0.3 0.3 0.02 0 tmp 3 999 0.1 0.3 0.05 4 ump45 1 40 1 0 0.05 0 ump45 2 120 0.45 0.25 0.05 0 ump45 3 999 0.11 0.25 0.05 4 usp 1 999 0.01 0.01 0.02 0 xm1014 1 999 1 0 0.2 0 // syntax of avadd : // first param -> 0=stand, 1=duck // second param -> height // third param -> forward // last param -> right // randomized aiming //--------------------------------------------------------- //--------------------------------------------------------- alias +doaim "aim 1" alias -doaim "aim 0" alias +thru "aimthru 1" alias -thru "aimthru 0" alias +doshoot "aim 1;#wait;#+attack" alias -doshoot "#-attack; aim 1" "alias +csgaim "aim 1;#+attack;aim 1" alias -csgaim "#wait;#-attack" gl_affinemodels "0" gl_dither "1" gl_d3dflip "0" gl_polyoffset "0.1" gl_overbright "0" gl_flipmatrix "0" gl_keeptjunctions "0" gl_lightholes "0" gl_monolights "1" gl_palette_tex "0" gl_alphamin "0.25" gl_cull "1" gl_picmip "1" gl_playermip "999" gl_round_down "999" gl_spriteblend "0" gl_ztrick "0" gl_wateramp "0" gl_clear "1" r_mirroralpha "0" r_wateralpha "0" r_drawentities "1" r_drivemodel "1" r_drawviewmodel "1" r_decals "0" r_dynamic "0" r_lightmap "0" r_mmx "1" r_bmodelhighfrac "0" r_traceglow "0" r_bmodelinterp "0" r_glowshellfreq "0" max_shells "0" zoom_sensitivity_ratio "1.2" max_smokepuffs "0" violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" mp_decals "0" fps_max "100" gunsmoke "0" _snd_mixahead "0.1" bgmvolume "0.000000" hisound "1.00000" loadas8bit "0.00000" suitvolume "0.250000" volume "0.70000" s_eax "0.000000" s_a3d "0.000000" s_verbwet "0.25" s_bloat "2.0" s_numpolys "200" s_polysize "1000000000000" s_polykeep "1000000000" s_refdelay "4" s_refgain "0.4" s_leafnum "0" s_max_distance "100000.0" s_min_distance "8.0" s_automax_distance "30.0" s_automin_distance "2.0" s_distance "60" s_doppler "1.0" s_rolloff "1.0" //================CL Settings==================== cl_vsmoothing "0.05" cl_himodels "0" cl_cmdrate "101" cl_allowupload "0" cl_allowdownload "1" cl_download_ingame "0" cl_cmdbackup "2" cl_timeout "35" cl_idealpitchscale "0.8" cl_himodels "0" cl_dlmax "128" cl_lc "1" cl_lw "1" cl_updaterate "101" cl_showfps "1" cl_upspeed "400" cl_sidespeed "400" cl_backspeed "400" cl_forwardspeed "400" cl_bob "0.01" cl_bobcycle "0.8" cl_nopred "0.5" cl_vsmoothing "0.05" cl_gaitestimation "1.000000" cl_pitchup "89" cl_pitchspeed "225" cl_pitchdown "89" cl_dynamiccrosshair "1" cl_corpsestay "0.05" rate "25000" //================Hud Settings==================== setinfo lefthand "0" setinfo friends "0" setinfo ah "0" setinfo vgui_menus "0" hud_classautokill "0" hud_centerid "1" hud_fastswitch "1" hud_saytext_time "2.5" hud_drawhistory_time "0.3" hud_deathnotice_time "3" hud_capturemouse "1" hud_takesshots "1" scr_conspeed "99999999999" ex_interp "0.05" scr_centertime "1.5" contimes "2" con_notifytime "2" gamma "6" brightness "8" //===============Other Settings=========== voice_forcemicrecord "1.000000" voice_modenable "0" _cl_autowepswitch "1" cl_rightland "1" setinfo _vgui_menus "1" sv_voiceenable "1" fastsprites "1.000000" bottomcolor "6" topcolor "30" model "gordon" viewsize "120.000000" hpk_maxsize "0" sv_aim "1.000000" crosshair "1.000000" console "1.000000" joystick "0.000000" sensitivity "1" m_filter "1.000000" m_side "0.8" m_forward "1" m_yaw "0.022" m_pitch "0.022" graphheight "64" net_graph "0" net_graphwidth "140" net_scale "5" net_graphpos "1" lambert "-1.5" // __________ //----( Graphics )---> // ŻŻŻŻŻŻŻŻŻŻ gl_clear "0" gl_nocolors "0" gl_alphamin "0.25" gl_max_size "128" gl_cull "1" gl_dither "1" gl_flipmatrix "0" gl_keeptjunctions "0" gl_lightholes "0" gl_monolights "0" gl_overbright "0" gl_palette_tex "0" gl_picmip "1" gl_playermip "5" gl_polyoffset "0.1" gl_round_down "5" gl_spriteblend "1" gl_wateramp "0" gl_ztrick "1" gl_texturemode mp_decals "0" max_shells "5" r_bmodelhighfrac "5" r_decals "0" r_drawviewmodel "1" r_dynamic "0" r_mirroralpha "0" r_mmx "1" r_speeds "0" r_traceglow "0" con_color "999 999 999" scr_conspeed "97879978789" hud_saytext_time "10" s_disable_a3d s_a3d "0" s_eax "1" s_2dvolume "0.3" s_verbwet "0.25 s_geometry "1" s_reverb "1" s_rolloff "1.0" s_doppler "0" s_leafnum "0" s_refgain "0.42" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_occlude "1" s_occfactor "0.5" s_reflect "1" s_distance "1000" s_automin_distance "5" s_automax_distance "1500" s_min_distance "128" s_max_distance "1500" ambient_level "0.1" ambient_fade "1" hisound "1" _snd_mixahead "0.1" room_off "1" volume "0.2" suitvolume "1" bgmvolume "1" voice_modenable "0" voice_scale "2" voice_enable "0" voice_forcemicrecord "0.000000" sv_voiceenable "0" ex_maxerrordistance "64" ex_correct "0" ex_diminishextrap "0" ex_maxaccel "2000" ex_maxspeed "750" ex_minvelocity "0" cl_lc "1" cl_lw "1" cl_nosmooth "0" cl_vsmoothing "0.05" cl_smoothtime "0.1" cl_gaitestimation "1" cl_nopred "0" cl_rightland "1" // tack_time> // flags are: // 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use ak47 1 10 1 0 0.05 0 ak47 2 20 0.25 0.35 0.05 0 ak47 3 50 0.15 0.45 0.05 4 ak47 4 999 0.07 0.4 0.05 52 aug 1 30 1 0 0.05 0 aug 2 60 0.25 0.35 0.05 0 aug 3 110 0.15 0.45 0.05 4 aug 4 999 0.05 0.43 0.2 12 awp 1 3 1 0 0.02 0 awp 2 5 1 0 0.04 16 awp 3 999 1 0 0.45 28 c4 1 999 1 0 0 2 deagle 1 999 0.01 0.01 0.02 0 elite 1 15 0.01 0.01 0.02 0 elite 2 999 0.07 0.15 0.05 0 fiveseven 1 999 0.01 0.01 0.02 0 flashbang 1 999 1 0 0 2 g3sg1 1 3 1 0 0.02 0 g3sg1 2 5 1 0 0.02 16 g3sg1 3 120 1 0 0.05 60 g3sg1 4 999 0.05 0.4 0.05 60 glock18 1 999 0.01 0.01 0.02 0 hegrenade 1 999 1 0 0 2 knife 1 3 1 0 0 0 knife 2 999 1 0 0.1 2 m249 1 45 1 0 0.05 0 m249 2 999 0.05 0.5 0.05 4 m3 1 999 1 0 0.2 0 m4a1 1 10 1 0 0.05 0 m4a1 2 20 0.25 0.35 0.05 0 m4a1 3 80 0.15 0.45 0.05 0 m4a1 4 999 0.07 0.4 0.05 4 mac10 1 40 1 0 0.05 0 mac10 2 120 0.35 0.25 0.04 0 mac10 3 999 0.11 0.25 0.05 4 mp5 1 40 1 0 0.05 0 mp5 2 120 0.45 0.25 0.05 0 mp5 3 999 0.11 0.25 0.05 4 p228 1 999 0.01 0.01 0.02 0 p90 1 20 1 0 0.05 0 p90 2 120 0.1 0.25 0.05 0 p90 3 999 0.11 0.25 0.05 4 scout 1 3 1 0 0.02 0 scout 2 5 1 0 0.04 16 scout 3 999 1 0 0.45 28 sg550 1 3 1 0 0.02 0 sg550 2 30 1 0 0.04 16 sg550 3 999 0.3 0.1 0.05 60 sg552 1 30 1 0 0.05 0 sg552 2 60 0.25 0.35 0.05 0 sg552 3 110 0.15 0.45 0.05 8 sg552 4 999 0.05 0.43 0.2 12 smokegrenade 1 999 1 0 0 2 tmp 1 20 1 0 0 0 tmp 2 100 0.3 0.3 0.02 0 tmp 3 999 0.1 0.3 0.05 4 ump45 1 40 1 0 0.05 0 ump45 2 120 0.45 0.25 0.05 0 ump45 3 999 0.11 0.25 0.05 4 usp 1 999 0.01 0.01 0.02 0 xm1014 1 999 1 0 0.2 0 // syntax of avadd : // first param -> 0=stand, 1=duck // second param -> height // third param -> forward // last param -> right // randomized aiming alias humaim0 "randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***" alias humaim1 "randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***" humaim0 // smooth aiming alias smooth0 "smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***" alias smooth1 "smooth 5; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***" smooth0 // ________ //----( Client )---> // ŻŻŻŻŻŻŻŻ cl_allowdownload "1" cl_allowupload "0" cl_backspeed "400" cl_bob "0.01" cl_bobcycle "0.8" cl_bobup "0.5" cl_download_ingame "0" cl_fixtimerate "7.5" cl_forwardspeed "400" cl_sidespeed "400" cl_himodels "0" cl_idealpitchscale "0.8" cl_movespeedkey "0.52" cl_observercrosshair "1" cl_pitchdown "89" cl_pitchspeed "225" cl_pitchup "89" cl_showfps "1" cl_solid_players "0" cl_timeout "9999" cl_righthand "0" cl_minmodels "0" cl_corpsestay "600.000000" cl_dynamiccrosshair "0" _cl_autowepswitch "1" cl_yawspeed "9999" sv_maxspeed "400" nosmoke 1 localglow 1 flashlight 0 playerglow 1 nameesp 1 distesp 1 wpnesp 1 panickey 0x7B speedkey 0x14 speedvalue 50.0 norecoil 1 m_pitch "0.022" m_yaw "0.022" m_forward "1" m_side "0.8" m_filter "1" sensitivity "1.5" hud_fastswitch "1" zoom_sensitivity_ratio "1.2" // automatic burst settings // usage: setburst // flags are: 1 // 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use setburst ak47 1 10 1 0 0.05 0 setburst ak47 2 20 0.25 0.35 0.05 0 setburst ak47 3 50 0.15 0.45 0.05 4 setburst ak47 4 999 0.07 0.4 0.05 52 setburst aug 1 30 1 0 0.05 0 setburst aug 2 60 0.25 0.35 0.05 0 setburst aug 3 110 0.15 0.45 0.05 4 setburst aug 4 999 0.05 0.43 0.2 12 setburst awp 1 3 1 0 0.02 0 setburst awp 2 5 1 0 0.04 16 setburst awp 3 999 1 0 0.45 28 setburst c4 1 999 1 0 0 2 setburst deagle 1 999 0.01 0.01 0.02 0 setburst elite 1 15 0.01 0.01 0.02 0 setburst elite 2 999 0.07 0.15 0.05 0 setburst fiveseven 1 999 0.01 0.01 0.02 0 setburst flashbang 1 999 1 0 0 2 setburst g3sg1 1 3 1 0 0.02 0 setburst g3sg1 2 5 1 0 0.02 16 setburst g3sg1 3 120 1 0 0.05 60 setburst g3sg1 4 999 0.05 0.4 0.05 60 setburst glock18 1 999 0.01 0.01 0.02 0 setburst hegrenade 1 999 1 0 0 2 setburst knife 1 3 1 0 0 0 setburst knife 2 999 1 0 0.1 2 setburst m249 1 45 1 0 0.05 0 setburst m249 2 999 0.05 0.5 0.05 4 setburst m3 1 999 1 0 0.2 0 setburst m4a1 1 10 1 0 0.05 0 setburst m4a1 2 20 0.25 0.35 0.05 0 setburst m4a1 3 80 0.15 0.45 0.05 0 setburst m4a1 4 999 0.07 0.4 0.05 4 setburst mac10 1 40 1 0 0.05 0 setburst mac10 2 120 0.35 0.25 0.04 0 setburst mac10 3 999 0.11 0.25 0.05 4 setburst mp5 1 40 1 0 0.05 0 setburst mp5 2 120 0.45 0.25 0.05 0 setburst mp5 3 919 0.11 0.25 0.05 4 setburst p228 1 999 0.01 0.01 0.02 0 setburst p90 1 20 1 0 0.05 0 setburst p90 2 120 0.1 0.25 0.05 0 setburst p90 3 999 0.11 0.25 0.05 4 setburst scout 1 3 1 0 0.02 0 setburst scout 2 5 1 0 0.04 16 setburst scout 3 999 1 0 0.45 28 setburst sg550 1 3 1 0 0.02 0 setburst sg550 2 30 1 0 0.04 16 setburst sg550 3 999 0.3 0.1 0.05 60 setburst sg552 1 30 1 0 0.05 0 setburst sg552 2 60 0.25 0.35 0.05 0 setburst sg552 3 110 0.15 0.45 0.05 8 setburst sg552 4 999 0.05 0.43 0.2 12 setburst smokegrenade 1 999 1 0 0 2 setburst tmp 1 20 1 0 0 0 setburst tmp 2 100 0.3 0.3 0.02 0 setburst tmp 3 999 0.1 0.3 0.05 4 setburst ump45 1 40 1 0 0.05 0 setburst ump45 2 120 0.45 0.25 0.05 0 setburst ump45 3 999 0.11 0.25 0.05 4 setburst usp 1 999 0.01 0.01 0.02 0 setburst xm1014 1 999 1 0 0.2 0 cl_rightland "1" // syntax of avadd : // first param -> 0=stand, 1=duck // second param -> height // third param -> forward // last param -> right _cs_restrict 0 _debug 0 _fx 0 _gag_name 0 _ignore_immunity 1.89 _repeat_freq 600 _duration 30 amv_vote_duration 30 default_access 1 // Whether to use encrypted passwords or not. // 0: disabled // 1: encrypt using Unix crypt() (Linux ONLY) // 2: encrypt using MD5 hash // 3: encrypt using MySQL PASSWORD() (MySQL ONLY) // If enabled, the scripting file functions have read // access to files // (0=disabled, 1=enabled) f defined _included pragma semicolon 1 enum print_type { print_console=0, print_center, print_chat, print_tty, print_pretty }; enum fsize_unit { bytes = 0, lines }; const bBanByID = 0; const bBanByIP = 1; const bBanBoth = 2; enum uid { uid_none = 0, uid_invalid, uid_index, uid_sessionID, uid_wonID, }; scr_connectmsg "CFG HAZIRLAMA PROGRAMI v5.6" /* Defined as '+ 1' so when we make an array[MAXPLAYERS], we get the range from 0 - 32. */ #define MAX_PLAYERS 32 + 1 #define TEAM_PROXY 600 #define TEAM_SPECTATOR 500 #define MAX_NUMBER_LENGTH 20 #define MAX_COMMAND_LENGTH 30 #define MAX_NAME_LENGTH 33 #define MAX_DATA_LENGTH 200 #define MAX_TEXT_LENGTH 200 #define MAX_AUTHID_LENGTH 39 #define PLUGIN_HANDLED -1 #define PLUGIN_FAILURE 0 #define PLUGIN_CONTINUE 1 #define ACCESS_ALL 0 #define ACCESS_TIMELEFT 0 #define ACCESS_USERLIST 0 #define ACCESS_VERSION 0 #define ACCESS_VOTE_KICK 1 #define ACCESS_VOTE_MAP 1 #define ACCESS_FRAGLIMIT 2 #define ACCESS_MAP 2 #define ACCESS_TIMELIMIT 2 #define ACCESS_ABORT_VOTE 2 #define ACCESS_RELOAD 4 #define ACCESS_PAUSE 8 #define ACCESS_PASS 16 #define ACCESS_FRIENDLY_FIRE 32 #define ACCESS_GRAVITY 32 #define ACCESS_TEAMPLAY 32 #define ACCESS_CHAT 64 #define ACCESS_SAY 64 #define ACCESS_KICK 128 #define ACCESS_BAN 256 #define ACCESS_CONFIG 512 #define ACCESS_IMMUNITY 4096 #define ACCESS_RCON 65536 /* Define this to 512 to have Alfred's setting */ #define ACCESS_RESERVE_NICK 16384 /* This is never used in the script; just for reference */ #define ACCESS_RESERVE_SPOT 32768 /* This is never used in the script; just for reference */ forward plugin_init(); forward plugin_info(HLOldName, HLNewName, UserIndex); forward plugin_connect(HLUserName, HLIP, UserIndex); forward plugin_disconnect(HLUserName, UserIndex); forward plugin_command(HLCommand, HLData, HLUserName, UserIndex); native access( iAccess, sName[] = "" ); native auth( sName[] = ""); native ban( sPlayer[], iTime, bBanBy = bBanByID ); native censor_words( sString[] ); native centersay( sText[], iTime, iRed, iGreen, iBlue ); native centersayex( sUser[], sText[], iTime, iRed, iGreen, iBlue ); native changelevel( sMap[], iIntermissionPause = 0 ); native cvar_exists( sCvar[] ); native check_user( sPlayer[] ); native check_words( sPlayer[] ); native consgreet( sMessage[] ); native convert_string( iHLString, sSmallString[], iMaxLength ); native currentmap( iMap[], iMaxLength ); native directmessage( sMessage[], iUserID = -1, uid:tUidType = uid:uid_sessionID ); native exec( sCommand[], bWriteLogEntry = 1 ); native execclient( sPlayer[], sCommand[] ); native get_serverinfo( sKey[], sValue[], iMaxLength ); native get_timer( iTimer ); native get_userAuthID( sPlayer[], sAuthid[], iMaxLength = MAX_AUTHID_LENGTH ); native get_userindex( sPlayer[], &iIndex ); native get_userinfo( sPlayer[], sKey[], sInfo[], iMaxLength ); native get_userIP( sPlayer[], sIP[], iMaxLength, &iPort = 0 ); native get_username( sPlayer[], sName[], iMaxLength ); native get_userorigin( sPlayer[], &iX, &iY, &iZ ); native get_userSessionID( sPlayer[], &iSessionID ); native get_userWONID( sPlayer[], &iWONID ); native get_vaultdata( sKey[], sData[], iMaxLength ); native get_vaultnumdata( sKey[], &iData ); native getstrvar( sVarname[], sValue[], iMaxLength ); native gettarget( sPlayer[], sTargetName[], iMaxLength, iRange = 2048 ); native getteamcount( iTeam ); native getvar( sVarname[] ); native glow( sTarget[], iRed = 0, iGreen = 0, iBlue = 0 ); native godmode( sPlayer[], iOnOff ); native help( sKeyword[] ); native kick( sPlayer[] ); native kill_timer( iTimer ); native list_maps( ); native log( sLogEntry[] ); native look_in_dir( sDirectory[], sMatch[], sFilename [], iNumber ); native maptime( iWhichtime, iPrintToConsole = 0 ); native maxplayercount( ); native message( sTarget[], sMessage[] ); native messageex( sTarget[],sMessage[], print_type:iMessageType ); native motd( sPlayer[], Text[] ); native nextmap( sMap[], iMaxLength ); native noclip( sPlayer[], iOnOff ); native playercount( ); native playerinfo( iPlayerIndex, sName[], iLength, &iUserID = 0, &iWONID = 0, &iTeam = 0, &iDead = 0, sAuthID[MAX_AUTHID_LENGTH] = "" ); native playsound( sTarget[], iSound[] ); native pointto( iRange = 2048 ); native rainbow( sText[], iTime, iRedStart, iGreenStart, iBlueStart, iRedEnd, iGreenEnd, iBlueEnd ); native reload( ); native say( sMessage[] ); native selfmessage( sMessage[] ); native servertime( sTimeString[], iMaxLen, sFormat[] = "none" ); native set_serverinfo( sKey[], sValue[] ); native set_timer( sFunction[], iWaitSeconds, iRepeatCount, sParameter[] = "" ); native set_vaultdata( sKey[], sData[] ); native set_vaultnumdata( sKey[], iData ); native slap( sPlayer[] ); native slay( sPlayer[] ); native speakto( sTarget[], iSentence[] ); native strtonum( sString[] ); native systemtime( ); native teleport( sPlayer[], iX, iY, iZ ); native timeleft( iPrintToConsole = 1 ); native typesay( sMessage[], iTime, iRed, iGreen, iBlue ); native unban( sWONID[] ); native userlist( sPattern[] = "" ); native valid_map( sMap[] ); native valid_mapex( sMap[], ignoreMapsFile = 0 ); native version( ); native vote( sVoteString[], ... ); native vote_allowed( ); native spawn( sClass[], iX, iY, iZ, iXAngle, iYAngle, iZAngle ); native listspawn( sClass[] ); native movespawn( iIdentity, iX, iY, iZ, iXAngle, iYAngle, iZAngle ); native removespawn( iIdentity ); native fileexists( sFilename[] ); native filesize( sFilename[], fsize_unit:Unit = 1 ); native readfile( sFilename[], sLine[], iLineNum, iMaxLength ); native writefile( sFilename[], sLine[], iLineNum = -1 ); native resetfile( sFilename[] ); native deletefile( sFilename[] ); native plugin_exec( sCommand[], sArguments[] ); native plugin_registercmd( Command[], Function[], RequiredAccess, HelpMessage[] = "" ); native plugin_registerhelp( Command[], RequiredAccess, HelpMessage[] ); native plugin_registerinfo( Name[], Description[], Version[]); native setstrvar( cvar[], value[]); native menu(username[],text[],keys,time=0); native get_userFrags( sPlayer[], &frags ); native get_userHealth(sPlayer[], &health ); native get_userTeam( sPlayer[], &team ); native get_userArmor( sPlayer[], &armor ); #if defined _core_included #endinput #endif #define _core_included native heapspace(); native funcidx(const name[]); native numargs(); native getarg(arg, index=0); native setarg(arg, index=0, value); native strlen(const string[]); native strpack(dest[], const source[]); native strunpack(dest[], const source[]); native tolower(c); native toupper(c); native swapchars(c); native random(max); /* We use the Small versions in adminlib.inc instead native min(value1, value2); native max(value1, value2); */ native clamp(value, min=cellmin, max=cellmax); native getproperty(id=0, const name[]="", value=cellmin, string[]=""); native setproperty(id=0, const name[]="", value=cellmin, const string[]=""); native deleteproperty(id=0, const name[]="", value=cellmin); native existproperty(id=0, const name[]="", value=cellmin) #include #include #define CHAR_INVALID -1 #define FALSE 0 #define NULL_CHAR 0 #define PERIOD_CHAR 46 #define QUOTE_CHAR 34 #define TRUE 1 /* Returns 1 if the current user has the required auth level, 0 otherwise */ stock check_auth( iAuthLevel ) { new iResult = access(iAuthLevel,""); if (iResult!=0) iResult = 1; return iResult; } /* Returns the lesser of a and b */ stock min(a,b) { if (ab) return a; else return b; return 1; } /* Executes a command while providing the nicely formatted output */ stock execute_command(sUser[], sCommand[], sHalfLifeCmd[], sData[]) { new sRconCmd[MAX_DATA_LENGTH]; say_command(sUser,sCommand,sData); snprintf(sRconCmd, MAX_DATA_LENGTH, "%s %s", sHalfLifeCmd, sData); exec(sRconCmd); } /* Nicely formats the current command */ stock format_command(sUser[],sCommand[],sData[],sText[]) { snprintf(sText, MAX_TEXT_LENGTH, "Command: %s used command %s %s", sUser, sCommand, sData); } /* Logs a command */ stock log_command(sUser[],sCommand[],sData[]) { new sText[MAX_TEXT_LENGTH]; format_command(sUser,sCommand,sData,sText); log(sText); } /* NumToStr courtesy of Nathan O'Sullivan (http://nathan.qgl.org/halflifeadmin/numtostr.txt) */ stock numtostr(num,str[]) { new Base = 1; new Digits = 1; new i = 0; /* Special case: 0 */ if (num == 0) { str[i++] = '0'; str[i++] = NULL_CHAR; } else { /* If we've got a negative number, add a negative sign to the string, and multiply the number by -1 */ if (num < 0) { str[i++] = '-'; num *= -1; } /* Ok. We've got at least one digit. Keep multiplying by 10 till we get a higher number than what we've got. Note that this will leave Digits 1 higher than what we want (eg, if Num was 7, Digits will be 2 */ while (Base <= num) { Base *= 10; Digits++; } /* Because Digits is higher, use --Digits rather than Digits--. Also, divide Base before using it. */ while (--Digits > 0) { Base /= 10; str[i++] = '0' + (num - (num % Base)) / Base; num = num % Base; } str[i++] = NULL_CHAR; } } /* Command to use when the person doesn't have the proper permissions. */ stock reject_message(iPublic = 0) { new sText[MAX_TEXT_LENGTH]; getstrvar("admin_reject_msg",sText,MAX_TEXT_LENGTH ); if(strlen(sText) < 2) strcpy(sText, "You do not have access to this command.", MAX_TEXT_LENGTH); if (iPublic == 0) { selfmessage(sText); } else { say(sText); } } /* Results differ upon the setting of admin_quiet. If admin_quiet is 0, says who executed what command. If admin_quiet is 1, says 'Admin' executed what command. Otherwise, simply logs. The override option allows one to ignore admin_quiet, and always display a message. */ stock say_command(sUser[],sCommand[],sData[], iOverride = 0) { new iQuiet; new sText[MAX_TEXT_LENGTH]; iQuiet = getvar("admin_quiet"); if (iQuiet==0) { format_command(sUser,sCommand,sData,sText); say(sText); } else if (iQuiet==1 || iOverride==1) { format_command("Admin",sCommand,sData,sText); say(sText); } else { log_command(sUser,sCommand,sData); } } /* Given a string (str[]), this will attempt to break it apart at the first space that's not inside quotation marks. Quotes at the beginning and end will be stripped. Ie, new str[20] = "This is a test" new first[20]; new second[20]; strbreak(str,first,second, 20); first is now equal to "This", and second is now equal to "is a test". If str[] had been "^"This is^" a test", first would be "This is" and second would be "a test". At maximum maxlen characters will be copied. */ stock strbreak(str[], first[], second[], maxlen, flen=sizeof first, slen=sizeof second ) { new i = 0; new j = 0; new NullPos = CHAR_INVALID; new Quote = FALSE; new SpacePos = CHAR_INVALID; new iFirstEnd; new iSecondEnd; if (maxlen == 0) maxlen = strlen(str); // Find the position of the first unquoted space and the terminating NULL character for(i=0; i<=strlen(str); i++) if (str[i] == QUOTE_CHAR) { if (Quote==FALSE) { Quote = TRUE; } else { Quote = FALSE; } } else if (str[i] == ' ' && SpacePos == CHAR_INVALID && Quote == FALSE) { SpacePos = i; } else if (str[i] == NULL_CHAR) { NullPos = i; break; } } if (NullPos == CHAR_INVALID) NullPos = maxlen + 1; if (SpacePos == CHAR_INVALID) { strcpy(first, str, flen); strinit(second); } else { // Make sure we do not copy more characters into the second array // than would fit into it. If the second part of the source string // is longer than the length of the second array, truncate it to fit. new iSecondLen = NullPos - SpacePos -1; iSecondEnd = min( iSecondLen, (slen-1) ); // If maxlen is set we want to copy only max maxlen characters. // Check if this is smaller than our current limit iSecondEnd = min( iSecondEnd, maxlen ); // Make sure we do not copy more characters into the first array // than would fit into it. If the first part of the source string // is longer than the length of the first array, truncate it to fit. iFirstEnd = min( SpacePos, (flen-1) ); // If maxlen is set we want to copy only max maxlen characters. // Check if this is smaller than our current limit iFirstEnd = min( iFirstEnd, maxlen ); // Copy the first part of the string into the first array for( i = 0; i < iFirstEnd; i++) { first[i] = str[i]; } // Zero-terminate the first array first[iFirstEnd] = NULL_CHAR; // Copy the second part of the string into the second array for( i = SpacePos+1, j = 0; j < iSecondEnd; i++, j++) { second[j] = str[i]; } // Zero-terminate the second array second[iSecondEnd] = NULL_CHAR; } /* Strip out the quotes of the return values. */ strstripquotes(first); strstripquotes(second); } /* Counts the number of times searchchar appears in str[] */ /* stock strcount(str[], searchchar) { new i = 0; new maxlen = strlen(str); new Count = 0; for(i = 0; i <= maxlen; i++) { if (str[i] == searchchar) Count++; } return Count; } */ /* Returns 1 if two strings are exactly the same, including length, etc */ stock streq( strOne[], strTwo[] ) { if (strlen(strOne) != strlen(strTwo)) { return 0; } else if (strcasecmp(strOne, strTwo)==0) { return 1; } return 0; } /* Initialize a string */ stock strinit( sString[] ) { sString[0] = NULL_CHAR; } /* returns 1 if two strings are the same in the first Length (or less if one is smaller than Length) digits, 0 otherwise */ stock strmatch( sOne[], sTwo[], iLength) { if (strncasecmp(sOne, sTwo, iLength)==0) { return 1; } return 0; } /* Strips the quotes from the beginning and ending, if they exist. Ignores those in the middle. */ stock strstripquotes(str[]) { new maxlen = strlen(str); new i; if(maxlen==0) return; if(str[maxlen - 1]==QUOTE_CHAR) str[--maxlen] = NULL_CHAR; if(str[0] == QUOTE_CHAR) { for(i=0; i<=maxlen; i++) str[i] = str[i+1]; str[i-2] = NULL_CHAR; } } /* I had this in the normal alphabetical order...but it caused the Small compiler to barf. So I moved it down here, and it's fine. That doesn't fill me with inspiration, but it seems to work. */ /* Returns 1 if param is '1' or 'on'...0 for anything else. */ stock check_param( sParam[] ) { new iResult = 0; if(strlen(sParam) > 0) { if (streq(sParam, "on")==1) { iResult = 1; } else if (streq(sParam, "1")==1) { iResult = 1; } } return iResult; } /* Returns 1 if the target has immunity */ stock check_immunity( sTarget[] ) { /* If the server doesn't honor immunity, no one is immune. */ if (getvar("admin_ignore_immunity")!=0) { return 0; /* Else, you're immune if you have that access level. */ } else if (access(ACCESS_IMMUNITY,sTarget)!=0) { return 1; } return 0; } stock execclient_all( sCommand[] ) { new Target[MAX_NAME_LENGTH]; new i; new iSessionID; new sSessionID[MAX_NUMBER_LENGTH]; new maxplayers = maxplayercount(); for(i=1; i<=maxplayers; i++) { strinit(Target); if(playerinfo(i,Target,MAX_NAME_LENGTH, iSessionID)==1) { numtostr( iSessionID, sSessionID ); execclient(sSessionID,sCommand); } // if } // for return 1; } // execclient_all() public ChangeMap(Timer,Repeat,HLUser,HLParam) { new NewMap[MAX_NAME_LENGTH]; convert_string(HLParam,NewMap,MAX_NAME_LENGTH); if(strlen(NewMap) != 0) { changelevel(NewMap, -1); } } #if defined _console_included #endinput #endif #define _console_included enum { black, /* colours as per the ANSI Escape sequences, ISO 6429 */ red, green, yellow, blue, magenta, cyan, white, } native getchar(echo=true); native getstring(string[], maxlength, boolack=false); native getvalue(base=10, end='^r', ...); native print(const string[], foreground=-1, background=-1); native printf(const format[], ...); #if defined _fixed_included #endinput #endif #define _fixed_included enum fround_method { fround_round, fround_floor, fround_ceil } scr_connectmsg "bs. Clan Server - SpY Dev[!]L" native fixed:fixed(value); native fixed:fixedstr(const string[]); native fixed:fmul(fixed:oper1, fixed:oper2); native fixed:fdiv(fixed:dividend, fixed:divisor); native fixed:ffract(fixed:value); native fround(fixed:value, fround_method:method=fround_round); #pragma rational fixed(3) /* user defined operators */ native fixed:operator*(fixed:oper1, fixed:oper2) = fmul; native fixed:operator/(fixed:oper1, fixed:oper2) = fdiv; stock fixed:operator++(fixed:oper) return oper+fixed(1); stock fixed:operator--(fixed:oper) return oper-fixed(1); stock fixed:operator*(fixed:oper1, oper2) return _:oper1 * oper2; /* "*" is commutative */ stock fixed:operator/(fixed:oper1, oper2) return _:oper1 / oper2; stock fixed:operator/(oper1, fixed:oper2) return fdiv(fixed(oper1), oper2); stock fixed:operator+(fixed:oper1, oper2) return oper1 + fixed(oper2); /* "+" is commutative */ stock fixed:operator-(fixed:oper1, oper2) return oper1 - fixed(oper2); stock fixed:operator-(oper1, fixed:oper2) return fixed(oper1) - oper2; forward operator%(fixed:oper1, fixed:oper2); forward operator%(fixed:oper1, oper2); forward operator%(oper1, fixed:oper2); #if defined _math_included #endinput #endif #define _math_included #include #include #include #include #define LGCOUNT 15 stock fixtostr(fixed:fNumber,sNumber[],iMaxLength){ new iNumber,iFrac; new iSign=1; new sFrac[4]; if(fNumber<0.000){ iNumber=fround(fNumber,fround_ceil); } else{ iNumber=fround(fNumber,fround_floor); } iFrac=ffract(fNumber); if(iFrac<0){ iFrac*=-1; iSign=-1; } numtostr(iFrac,sFrac); switch(strlen(sFrac)){ case 2: snprintf(sNumber,iMaxLength,"%d.0%s",iNumber,sFrac ); case 1: snprintf(sNumber,iMaxLength,"%d.00%s",iNumber,sFra c); default: snprintf(sNumber,iMaxLength,"%d.%s",iNumber,sFrac) ; } if(iSign==-1 && iNumber==0){ snprintf(sNumber,iMaxLength,"-%s",sNumber); } return PLUGIN_CONTINUE; } stock fixed:strtofix(sNumber[]){ new fixed:fNumber; if(strtrim(sNumber,"-",0)>0){ fNumber=fmul(fixedstr(sNumber),-1.000); } else{ fNumber=fixedstr(sNumber); } return fNumber; } stock matherror(iError){ new log_msg[MAX_TEXT_LENGTH]; switch(iError){ case 1: strcpy(log_msg,"No valid value for function input!",MAX_TEXT_LENGTH); case 2: strcpy(log_msg,"Number too high for allowed range!",MAX_TEXT_LENGTH); case 3: strcpy(log_msg,"Number too low for allowed range!",MAX_TEXT_LENGTH); default: return PLUGIN_CONTINUE; } log(log_msg); return PLUGIN_CONTINUE; } stock fixed:f_log10(fixed:fValue,&iError=0){ new fixed:fLG[LGCOUNT]={2147482.000,10000.000,100.000,10.000,3.162,1.778 ,1.334,1.155,1.075,1.037,1.018,1.009,1.005,1.002,1 .000}; new fixed:fLGFract[LGCOUNT-1]={4.000,2.000,1.000,0.500,0.250,0.125,0.063,0.031, 0.016,0.008,0.004,0.002,0.001,0.000}; new fixed:fLocalValue=0.000; new fixed:fLower=0.000; if(fValue<=0.000){ iError=1; return 0.000; } if(fValue==2147482.000){ iError=2; return 6.332; } if(fValue==0.001){ return -3.000; } for(new i=1;i<4;i++){ if(fValue>=1.000){ break; } fValue=fmul(fValue,10.000); fLower=fLower+1.000; } for(new i=0;i=fLG[i+1]){ fLocalValue=fLocalValue+fLGFract[i]; fValue=fdiv(fValue,fLG[i+1]); } } else if(fValue==fLG[i]){ break; } } iError=0; return fLocalValue-fLower; } stock fixed:f_ln(fixed:fValue,&iError=0){ new fixed:fFactor=2.303; new fixed:fCheck; new fixed:fMultiply; new fixed:fKeepResult; fCheck=fValue; fValue=f_log10(fValue,iError); if(iError>0){ return fValue; } fValue=fmul(fValue,fFactor); fKeepResult=fValue; fKeepResult=f_powere(fKeepResult,iError); if(iError>0){ return fKeepResult; } if(fKeepResult==fCheck){ return fValue; } if(fKeepResult>fCheck){ fMultiply=-0.001; } else if(fKeepResult0){ return fKeepResult; } if(fKeepResult==fCheck){ return fValue+fmul(fixed(i-1),fMultiply); } } return fValue; } stock fixed:f_logab(fixed:fBase,fixed:fValue,&iError=0){ fBase=f_log10(fBase,iError); if(iError>0){ return fBase; } fValue=f_log10(fValue,iError); if(iError>0){ return fValue; } return fdiv(fValue,fBase); } stock fixed:f_faculty(fixed:fValue,&iError=0){ new iValue=1; if(ffract(fValue)==0.000){ if(fValue>0.000){ if(fValue<10.000){ iValue=fround(fValue); fValue=1.000; for(new i=2;i<=iValue;i++){ fValue=fmul(fValue,fixed(i)); } return fValue; } iError=2; return 2147482.000; } } iError=1; return -1.000; } stock fixed:f_powere(fixed:fExponent,&iError=0){ new fixed:fEulerArray[3][10]={{1.000,1.105,1.221,1.350,1.492,1.649,1.822,2.014 ,2.226,2.460},{1.000,1.010,1.020,1.030,1.041,1.051 ,1.062,1.073,1.083,1.094},{1.000,1.001,1.002,1.003 ,1.004,1.005,1.006,1.007,1.008,1.009}}; new fixed:fSignE=1.000; new fixed:fEuler; new fixed:fLocalResult=1.000; new iKeepExponent=0; fEuler=f_euler(); if(fExponent==0.000){ return 1.000; } if(fExponent>14.579){ iError=2; return 2147482.000; } if(fExponent<0.000){ fSignE=-1.000; fExponent=fExponent*fSignE; } iKeepExponent=fround(fExponent,fround_floor); if(iKeepExponent!=0){ for(new i=0;i0){ return -1.000; } return f_powere(fmul(fExponent,fKeepValue),iError); } stock fixed:f_euler(){ return 2.718; } stock fixed:f_pi(){ return 3.142; } stock fixed:f_sqrt(fixed:fNum,&iError=0,fixed:fNumStart= 1.000) { new fixed:fNum2=fNum; new fixed:fOne=1.000; if(f_abs(fNum)!=fNum){ iError=1; return -1.000; } if(fNumStart==fNum2){ fNumStart=1.000; } if(fNum<1.000){ fNum2=fdiv(fOne,fNum); } for(new i=0;i<100;i++){ fNum2=fdiv(fNum2+fNumStart,2.000); fNumStart=fdiv(fNum,fNum2); if(fNum2 <= fNumStart){ break; } } return fNum2; } stock fixed:f_abs(fixed:fNum) { if(fNum >= 0.000) { return fNum; } return fmul(fNum,-1.000); } stock fixed:f_max(fixed:fNum,fixed:fNum2){ if(fNum >= fNum2) { return fNum; } return fNum2; } stock fixed:f_min(fixed:fNum,fixed:fNum2){ if(fNum < fNum2) { return fNum; } return fNum2; } stock distance(x1,x2,y1=0,y2=0,z1=0,z2=0){ new fixed:fNumStart=-1.000; new fixed:fSum=0.000; new iDx,iDy,iDz; new iError=0; iDx=(x1-x2)*(x1-x2); iDy=(y1-y2)*(y1-y2); iDz=(z1-z2)*(z1-z2); fNumStart=fixed(max(max(iDx,iDy),iDz)); fSum=fixed(iDx+iDy+iDz); if(fSum==0.000){ return 0; } fSum=f_sqrt(fSum,iError,fNumStart); return fround(fSum); } stock fixed:f_sin(fixed:fNum){ new iSign=1; new fixed:fDummy=0.000; new fixed:fDummy2=f_pi(); if(fNum<0.000){ fNum=fmul(fNum,-1.000); iSign=-1; } fDummy2=fmul(fDummy2,2.000); fDummy=fdiv(fNum,fDummy2); if(fDummy>1.000){ fDummy=fixed(fround(fDummy,fround_floor)); fNum=fNum-fmul(fDummy,fDummy2); } fDummy2=f_pi(); if(fNum>fDummy2){ iSign=iSign*-1; fNum=fNum-fDummy2; } fDummy=fNum; fDummy2=fNum; for(new i=3;i<=11;i=i+2){ fDummy=fmul(fdiv(fmul(fDummy,fmul(fNum,fNum)),fmul (fixed(i),fixed(i-1))),-1.000); fDummy2=fDummy2+fDummy; } return fmul(fDummy2,fixed(iSign)); } stock fixed:f_cos(fixed:fNum){ return f_sin(fNum+fdiv(f_pi(),2.000)); } stock fixed:f_tan(fixed:fNum){ return fdiv(f_sin(fNum),f_cos(fNum)); } stock fixed:f_cot(fixed:fNum){ return fdiv(f_cos(fNum),f_sin(fNum)); } /* Calculation of the integral 1/(1+x^2) in order to get the arctan */ stock fixed:f_arctan(fixed:fNum,&iError=0){ new fixed:fDummy; new fixed:fResult; new fixed:fRange; new iNum; if(fNum>1465.428){ iError=2; return 2147482.000; } if(fNum==0.000){ return 0.000; } fDummy=f_abs(fmul(fNum,1000.000)); iNum=fround(fDummy)-1; fRange=f_max(fNum,0.000); fResult=fdiv(f_arctan_help(fRange),2.000); fDummy=fRange+0.001; for(new i=1;i1.000){ iError=2; return 1.571; } if(fNum<-1.000){ iError=3; return -1.571; } if(fNum==1.000){ return 1.571; } if(fNum==-1.000){ return -1.571; } return f_arctan(fdiv(fNum,f_sqrt(1-fmul(fNum,fNum)))); } stock fixed:f_arccos(fixed:fNum,&iError=0){ if(fNum>1.000){ iError=2; return 1.571; } if(fNum<-1.000){ iError=3; return -1.571; } if(fNum==1.000){ return 1.571; } if(fNum==-1.000){ return -1.571; } return fdiv(f_pi(),2.000)-f_arcsin(fNum); } stock fixed:f_arccot(fixed:fNum){ return fdiv(f_pi(),2.000)-f_arctan(fNum); } stock fixed:f_sinh(fixed:fNum){ return fdiv(f_powere(fNum)-f_powere(fmul(fNum,-1.000)),2.000); } stock fixed:f_cosh(fixed:fNum){ return fdiv(f_powere(fNum)+f_powere(fmul(fNum,-1.000)),2.000); } stock fixed:f_tanh(fixed:fNum){ return fdiv(f_sinh(fNum),f_cosh(fNum)); } stock fixed:f_coth(fixed:fNum,&iError=0){ if(fNum==0.000){ iError=1; return 0.000; } return fdiv(f_cosh(fNum),f_sinh(fNum)); } stock fixed:f_arsinh(fixed:fNum,&iError=0){ if(fNum>1465.428){ iError=2; return 2147482.000; } return f_ln(fNum+f_sqrt(fmul(fNum,fNum)+1.000)); } stock fixed:f_arcosh(fixed:fNum,&iError=0){ if(fNum>1465.428){ iError=2; return 2147482.000; } if(fNum<1.000){ iError=3; return 0.000; } return f_ln(fNum+f_sqrt(fmul(fNum,fNum)-1.000)); } stock fixed:f_artanh(fixed:fNum,&iError=0){ if(fNum>=1.000){ iError=2; return 0.000; } if(fNum<=-1.000){ iError=3; return 0.000; } return fdiv(f_ln(fdiv(1.000+fNum,1.000-fNum)),2.000); } stock fixed:f_arcoth(fixed:fNum,&iError=0){ if(fNum<=1.000){ if(fNum>=-1.000){ iError=1; return 0.000; } } return fdiv(f_ln(fdiv(1.000+fNum,fNum-1.000)),2.000); } stock fixed:f_degtorad(fixed:fNum){ return fmul(fdiv(fNum,180.000),f_pi()); } stock fixed:f_radtodeg(fixed:fNum){ return fdiv(fmul(180.000,fNum),f_pi()); } Function Kodlari Bitti \ - --- Default Degerler --- volume "1.2" suitvolume "0.26000" hisound "1.00000" bgmvolume "1.000000" _snd_mixahead "0.1" s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" s_a3d "0.000000" s_eax "0.000000" voice_enable "1" voice_forcemicrecord "1.000000" voice_modenable "1" voice_scale "1" volume "1.2" alias "y1" "developer 1; echo Mode: WALKING ; developer 0; +speed; bind shift y2" alias "y2" "developer 1; echo Mode: RUNNING ; developer 0; -speed; bind shift y1" bind "shift" "y1" setinfo "vgui_menus" "1"" con_color "255 140 0" cl_righthand "1" --- CFG DEFAULT AYARLAR BITTI --- //// Kullanici Ayarlar Cfg Hazirlama Programi v5.6 FuLL \\\\ name "~anL`# Music *" sensitivity "19.0" cl_radartype "0" bind "MWHEELUP" "+duck" bind "MWHEELDOWN" "+duck" developer "1" cl_crosshair_size "small" cl_crosshair_translucent "0" cl_crosshair_color "999 999 999" cl_righthand "1" setinfo _vgui_menus "1" con_color "250 250 50" /-----------------------/ / Aim EdiTion / /-----------------------/ alias tpistol "tdeagle;recoil .9" alias colt-numbers "avadd 0 20.699 6.708 2.587;avadd 1 24.33 5.25 3.22;avadd 2 11.2431 6.8454 3.259;avadd 3 19.27 7.21 .499" alias coltsetup "recoil 1.57;height_correction 4;#ex_interp .01" alias tcolt "avclear0;avclear1;avclear2;avclear3;colt-numbers;coltsetup;txt |[ Colt ]|" alias ak-numbers "avadd 0 20.38 6.75 2.58;avadd 1 24.02 5.12 3.317;avadd 2 10.71 6.959 3.25;avadd 3 18.89 7.13 .54" alias aksetup "recoil 1.8;height_correction 4;#ex_interp .01" alias tak "avclear0;avclear1;avclear2;avclear3;ak-numbers;aksetup;txt |[ Ak47 ]|" alias awp-numbers "avadd 0 21.099 5.0 3.0;avadd 1 25.0 5.0 5.0;avadd 1 24.95 6.9 2.82;avadd 2 8 5 3;avadd 3 17.9 6.87 1.205" alias awpsetup "aswitch1;aswitchr1;height_correction 0;recoil .8" alias tawp "avclear0;avclear1;avclear2;awp-numbers;awpsetup;txt ( A w p )" alias riflerates "#cl_cmdrate 5700;#cl_updaterate 6400;#rate 27000;#cl_rate 9050" alias deagrates "#cl_cmdrate 9999;#cl_updaterate 9999;#cl_cmdbackup 999" tcolt alias vec_deagle "tdeagle" alias vec_m4a1 "tcolt" alias vec_ak47 "tak" alias +mysettings "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;speedon 10000;speedoff 0" alias -mysettings "fspeed 0.4;mefrozen 0.6;#cl_timeout 9999999999;speedon 2500;speedoff 0" alias +speed "+mysettings;aspeed 1;speed 2.0;#cl_timeout 99999999" alias -speed "-mysettings;aspeed 2.05;speed 1;#cl_timeout 99999999" alias +speed1 "+mysettings;aspeed 1;speed 1.9;#cl_timeout 99999999" alias -speed1 "-mysettings;aspeed 2.05;speed 1;#cl_timeout 99999999" alias +speed2 "+mysettings;aspeed 1;speed 2.1;#cl_timeout 99999999" alias -speed2 "-mysettings;aspeed 2.1;speed 1;#cl_timeout 99999999" alias +speed3 "+mysettings;aspeed 1;speed 2.2;#cl_timeout 99999999" alias -speed3 "-mysettings;aspeed 2.2;speed 1;#cl_timeout 99999999" alias +speed4 "+mysettings;aspeed 1;speed 1.6;#cl_timeout 99999999" alias -speed4 "-mysettings;aspeed 2.1;speed 1;#cl_timeout 99999999" alias +ramp "mefrozen 0;fspeed 0;speed 150;#cl_timeout 9999999" alias -ramp "mefrozen 0.6;fspeed 0.4;speed 5;#cl_timeout 9999999" alias recoilSw_usp "recoil 0.27" alias recoilSw_glock18 "recoil 0.25" alias recoilSw_deagle "recoil 0.16" alias recoilSw_p228 "recoil 0.37" alias recoilSw_elite "recoil 0.39" alias recoilSw_fiveseven "recoil 0.42" alias recoilSw_xm1014 "recoil 1.8" alias recoilSw_m3 "recoil 1.83" alias recoilSw_mp5 "recoil 1.6892" alias recoilSw_FamaS "recoil 1.32" alias recoilSw_tmp "recoil 1.66" alias recoilSw_p90 "recoil 1.709" alias recoilSw_mac10 "recoil 1.71" alias recoilSw_ump45 "recoil 1.72" alias recoilSw_ak47 "recoil 1.710201" alias recoilSw_sg552 "recoil 1.739" alias recoilSw_m4a1 "recoil 1.62" alias recoilSw_aug "recoil 1.718" alias recoilSw_scout "recoil 1.7" alias recoilSw_awp "recoil 1.77" alias recoilSw_g3sg1 "recoil 0.018" alias recoilSw_sg550 "recoil 0.027" alias recoilSw_m249 "recoil 1.82" alias recoilSw_knife "recoil 0.282" alias recoilSw_flashbang "recoil 1.282" alias recoilSw_hegrenade "recoil 1.282" alias recoilSw_smokegrenade "recoil 1.282" alias recoilSw_c4 "recoil 0.0" alias recoilSw_tactical "recoil 0.282" alias recoilSw_ "recoil 0.302" alias +aimattack "sv_clienttrace 99999999999999999999999;+attack" alias -aimattack "sv_clienttrace 1;-attack" alias autoaim "bind MOUSE1 +aimattack;devon; Auto-aim enabled;devoff;bind p normaim" alias normaim "bind MOUSE1 +attack;devon; Auto-aim disabled;devoff;bind c autoaim" bind "F6" "autoaim" alias wpnview "wpnoff" alias wpnoff "r_drawviewmodel 0; alias wpnview wpnon" alias wpnon "r_drawviewmodel 1; alias wpnview wpnoff" alias +att2 "#+attack2" alias -att2 "#-attack2" alias +thrushoot "aimthru 1;#+attack" alias -thrushoot "aimthru 0;#-attack" alias +thru "aimthru 1;" alias -thru "aimthru 0;" 0.2; +attack; +lookdown; +left" alias -reak2 "cl_pitchspeed 255; cl_yawspeed 210; -attack; -lookdown; -left" bind mouse1 "+reak2" alias M4A11 "avadd 0 21 10.1 0;" alias M4A12 "avadd 1 23 4 4.5;" alias M4A13 "avadd 2 20 7 6;" alias M4A14 "avadd 3 20.75 6.5 2.1;" alias M4A15 "avadd 4 27 4.25 3.5;" alias M4A16 "avadd 5 11.5 8 2.5;" alias M4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt VEC FOR M4A1 Loaded" alias deagy0 "avadd 0 21.81 7.351 2.28" alias deagy1 "avadd 1 26.85 5.36 2.16" alias deagy2 "avadd 2 13.90 7.57 2.73" alias deagy5 "avadd 3 21.2 8.4 1.8" alias deagy3 "recoil 1.67" alias deagy4 "avclear;deagy0;deagy1;deagy2;deagy3;deagy5" alias deagle0 "avadd 0 20.82 7.53 2.04" alias deagle1 "avadd 1 26.1 4.2 2.49" alias deagle2 "avadd 2 15.31 7.52 2.36" alias deagle3 "avadd 3 21.2 8.4 1.8" alias pistolvec "avclear;deagle0;deagle1;deagle2;deagle3;recoil 0.085;height_correction 0" alias pist1 "avadd 0 20.82 7.53 2.04" alias pist2 "avadd 1 26.1 4.2 2.49" alias pist3 "avadd 2 15.31 7.52 2.36" alias pistsetup "recoil 0.015;pred 0" alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4" alias cripset "avadd 0 22.4 5.87 1.09" alias bloods "avadd 1 26.6 5.7 3.2" alias gangsta "avadd 2 9.12 6.12 3.431" alias respect "avadd 3 21 8 3.4" alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-" alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2" alias deaglevec "setup;setup2" alias pistolvec "deaglevec" alias speed_off "speed 1.0;#cl_timeout 9999999;aspeed 1.0;ltfxspeed 0.0" alias preltfxspeed "aspeed 0;#cl_timeout 9999999" alias ltfx1.8x "preltfxspeed;ltfxspeed 1.8;" alias ltfx1.9x "preltfxspeed;ltfxspeed 1.9;" alias ltfx2x "preltfxspeed;ltfxspeed 2.0;" alias ltfx2.1x "preltfxspeed;ltfxspeed 2.1;" alias ltfx2.2x "preltfxspeed;ltfxspeed 2.2;" alias ltfx2.3x "preltfxspeed;ltfxspeed 2.3;" alias ltfx2.4x "preltfxspeed;ltfxspeed 2.4;" alias ltfx2.5x "preltfxspeed;ltfxspeed 2.5;" alias ltfx3x "preltfxspeed;ltfxspeed 3.0;" alias ltfx5x "preltfxspeed;ltfxspeed 5.0;" alias ltfx20x "preltfxspeed;ltfxspeed 20.0;" alias ltfx100x "preltfxspeed;ltfxspeed 100.0;" alias +speedx "ltfx2x" alias -speedx "speed_off" alias unbspdm2 "unbind mouse2;" alias unbspdm3 "unbind mouse3;" alias unbspdctrl "unbind CTRL;" alias unbspdend "unbind END;" alias unbspdrshift "unbind RSHIFT;" alias speedxm2 "bind mouse2 +speedx;alias nospeed unbspdm2;init unbspeed alias nospeed unbspdm2;" alias speedxm3 "bind mouse3 +speedx;alias nospeed unbspdm3;init unbspeed alias nospeed unbspdm3;" alias speedxctrl "bind CTRL +speedx;alias nospeed unbspdctrl;init unbspeed alias nospeed unbspdctrl;" alias speedxend "bind END +speedx;alias nospeed unbspdend;init unbspeed alias nospeed unbspdend;" alias speedxrshift "bind RSHIFT +speedx;alias nospeed unbspdrshift;init unbspeed alias nospeed unbspdrshift;" alias nospeed "" alias nop alias toknife_0 "txt Switch to Knife OFF;alias toknifeX nop ;alias toknife_t toknife_1" alias toknife_1 "txt Switch to Knife ON ;alias toknifeX #weapon_knife;alias toknife_t toknife_0" toknife_1 alias buyprimaryCT "if money>= 3100 #m4a1 else if money>= 1500 #mp5" alias buyprimaryT "if money>= 2500 #ak47 else if money>= 1500 #mp5" alias buyprimary "if is ct buyprimaryCT else buyprimaryT" alias buyprimaryCT_2 "if money>= 3500 #aug else buyprimaryCT" alias buyprimaryT_2 "if money>= 3500 #sg552 else buyprimaryT" alias buyprimary_2 "if is ct buyprimaryCT_2 else buyprimaryT_2" alias buyprimaryCT_3 "if money>= 2250 #famas else if money>= 1500 #mp5" alias buyprimaryT_3 "if money>= 2000 #galil else if money>= 1500 #mp5" alias buyprimary_3 "if is ct buyprimaryCT_3 else buyprimaryT_3" alias buyprimaryCT_4 "if money>= 4200 #sg550 else buyprimaryCT" alias buyprimaryT_4 "if money>= 5000 #g3sg1 else buyprimaryT" alias buyprimary_4 "if is ct buyprimaryCT_4 else buyprimaryT_4" alias part1_1 "if money>= 1500 if hasno m4a1 if hasno ak47 #mp5" alias part1_2 "if hasno scout if hasno sg550 if hasno g3sg1 if hasno awp if hasno aug if hasno sg552 if hasno m4a1 if hasno ak47 buyprimary" alias part1_3 "if hasno scout if hasno sg550 if hasno g3sg1 if hasno awp if hasno m4a1 if hasno ak47 if hasno aug if hasno sg552 buyprimary_2" alias part1_8 "if hasno scout if hasno sg550 if hasno g3sg1 if hasno awp if hasno aug if hasno sg552 if hasno famas if hasno galil buyprimary_3" alias part1_4 "if hasno aug if hasno sg552 if hasno sg550 if hasno g3sg1 if hasno awp if hasno m4a1 if hasno ak47 if money>= 2750 #scout else buyprimary" alias part1_5 "if hasno aug if hasno sg552 if hasno sg550 if hasno g3sg1 if hasno scout if hasno m4a1 if hasno ak47 if money>= 4750 #awp else buyprimary" alias part1_6 "if hasno scout if hasno aug if hasno sg552 if hasno sg550 if hasno g3sg1 if hasno m4a1 if hasno ak47 buyprimary_4" alias part1_7 "if money>= 3000 #xm1014 else buyprimary" alias part1_9 "if money>= 5750 #m249 else buyprimary" alias part2 "if armor< 90 if money>= 1000 #vesthelm;if armor< 50 if money>= 600 #vest" alias part3 "#primammo;#defuser" alias part4 "if hasno deagle if money>= 500 #deagle;#secammo;#hegren;toknifeX" alias part234 "later 0.9 part2;later 1.1 part3;later 1.3 part4;" alias buybots_deagle "alias siground buybots_deagle;part4;later 0.7 part2" alias buybots_mp5 "alias siground buybots_mp5;part234;later 0.5 part1_1" alias buybots_akm4 "alias siground buybots_akm4;part234;later 0.5 part1_2" alias buybots_augsig "alias siground buybots_augsig;part234;later 0.5 part1_3" alias buybots_famasgalil "alias siground buybots_famasgalil;part234;later 0.5 part1_8" alias buybots_scout "alias siground buybots_scout;part234;later 0.5 part1_4" alias buybots_awp "alias siground buybots_awp;part234;later 0.5 part1_5" alias buybots_autosnipe "alias siground buybots_autosnipe;part234;later 0.5 part1_6" alias buybots_xm1014 "alias siground buybots_xm1014;part234;later 0.5 part1_7" alias buybots_para "alias siground buybots_para;part234;later 0.5 part1_9" alias AUG1 "avadd 0 21 10.1 0;" alias AUG2 "avadd 1 22.5 3.75 4.25;" alias AUG3 "avadd 2 20 9.25 5;" alias AUG4 "avadd 3 20.25 9.5 0;" alias AUG5 "avadd 4 26.5 5.25 3.4;" alias AUG6 "avadd 5 9.5 9.5 0.75;" alias gsaimAUG "avclear; AUG1; AUG2; AUG3; AUG4; AUG5; AUG6; txt GSAIM FOR AUG Loaded" alias SIG1 "avadd 0 21 10.1 0;" alias SIG2 "avadd 1 22.5 3.75 4.25;" alias SIG3 "avadd 2 20 9.25 5;" alias SIG4 "avadd 3 20.25 9.5 0;" alias SIG5 "avadd 4 26.5 5.25 3.4;" alias SIG6 "avadd 5 9.5 9.5 0.75;" alias gsaimSIG "avclear; SIG1; SIG2; SIG3; SIG4; SIG5; SIG6; txt GSAIM FOR SIG Loaded" alias DEAG1 "avadd 0 20 10.1 0;" alias DEAG2 "avadd 1 26.5 3 -1;" alias DEAG3 "avadd 2 20 10.5 4;" alias DEAG4 "avadd 3 20.25 9.5 -1.5;" alias DEAG5 "avadd 4 30.25 3.75 -2;" alias DEAG6 "avadd 5 10.75 10.75 0.5;" alias gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded" alias M4A11 "avadd 0 21 10.1 0;" alias M4A12 "avadd 1 23 4 4.5;" alias M4A13 "avadd 2 20 7 6;" alias M4A14 "avadd 3 20.75 6.5 2.1;" alias M4A15 "avadd 4 27 4.25 3.5;" alias M4A16 "avadd 5 11.5 8 2.5;" alias gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded" alias AK471 "avadd 0 20 10.1 0;" alias AK472 "avadd 1 25.25 1.5 3;" alias AK473 "avadd 2 22.5 7.25 4.25;" alias AK474 "avadd 3 22.5 3 2.25;" alias AK475 "avadd 4 29 1.5 2.25;" alias AK476 "avadd 5 14 4 3;" alias gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded" alias SCOUT1 "avadd 0 20 10.1 0;" alias SCOUT2 "avadd 1 23 4 4.5;" alias SCOUT3 "avadd 2 20 7 6;" alias SCOUT4 "avadd 3 20.75 6.5 2.1;" alias SCOUT5 "avadd 4 27 4.25 3.5;" alias SCOUT6 "avadd 5 11.5 8 2.5;" alias gsaimSCOUT "avclear; SCOUT1; SCOUT2; SCOUT3; SCOUT4; SCOUT5; SCOUT6; txt GSAIM FOR SCOUT Loaded" alias USP1 "avadd 0 21 10.1 0;" alias USP2 "avadd 1 26.5 3 -1;" alias USP3 "avadd 2 20 7 4;" alias USP4 "avadd 3 20.25 9.5 -1.5;" alias USP5 "avadd 4 30.25 3.75 -2;" alias USP6 "avadd 5 10.75 10.75 0.5;" alias gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded" alias GLOCK1 "avadd 0 21 10.1 0;" alias GLOCK2 "avadd 1 26.5 3 -1;" alias GLOCK3 "avadd 2 20 7 4;" alias GLOCK4 "avadd 3 20.25 9.5 -1.5;" alias GLOCK5 "avadd 4 30.25 3.75 -2;" alias GLOCK6 "avadd 5 10.75 10.75 0.5;" alias gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded" alias MP51 "avadd 0 21 10.1 0;" alias MP52 "avadd 1 24 2.25 4.5;" alias MP53 "avadd 2 20 7.5 5.5;" alias MP54 "avadd 3 21 7 1.5;" alias MP55 "avadd 4 29 2.5 3;" alias MP56 "avadd 5 13.5 7.5 2.5;" alias gsaimMP5 "avclear; MP51; MP52; MP53; MP54; MP55; MP56; txt GSAIM FOR MP5navy Loaded" alias G3SG11 "avadd 0 21 10.1 0;" alias G3SG12 "avadd 1 24 2.25 4.5;" alias G3SG13 "avadd 2 20 7.5 5.5;" alias G3SG14 "avadd 3 21 7 1.5;" alias G3SG15 "avadd 4 29 2.5 3;" alias G3SG16 "avadd 5 13.5 7.5 2.5;" alias gsaimG3SG1 "avclear; G3SG11; G3SG12; G3SG13; G3SG14; G3SG15; G3SG16; txt GSAIM FOR G3SG1 Loaded" alias Ult-1 "avclear;nospread 2;avadd 0 2.9 1.33 -0.3; avadd 1 2.1 1.92 0.4; txt Ultimate Vecs Number one ;" alias Ult-2 "avclear;nospread 2;avadd 0 3.2 -0.65 -0.6; avadd 1 2.8 0.76 -0.2; txt Ultimate Vecs Number two ;" alias Ult-3 "avclear;nospread 2;avadd 0 1.66 2.84 0.35; avadd 1 3.1 -0.43 0.21; txt Ultimate Vecs Number three ;" alias Ult-4 "avclear;nospread 2;avadd 0 -0.91 1.12 -0.9; avadd 1 3.61 1.42 0.33; txt Ultimate Vecs Number four ;" alias Ult-5 "avclear;nospread 2;avadd 0 -1.13 -1.62 0.14; avadd 1 -1.66 -0.31 0.6; txt Ultimate Vecs Number five ;" alias Ult-6 "avclear;nospread 2;avadd 0 2.16 0.86 -1.3; avadd 1 3.21 0.73 -1.4; txt Ultimate Vecs Number six ;" alias Gore-o "avadd 0 2.9 0.21 0;avadd 1 2.1 1.92 0;" alias Gore-n "avadd 0 2.9 0.21 1.3;avadd 1 2.1 1.92 -0.4;" alias Gore-e "avadd 0 2.9 0.21 -1.3;avadd 1 2.1 1.92 0.4;" alias Gore-one "avclear;nospread 2;Gore-o;Gore-n;Gore-e; txt ::: GORE VECS Number one ::: ;" alias Gore-t "avadd 0 3.2 -0.65 0;avadd 1 2.8 0.76 0;" alias Gore-w "avadd 0 3.2 -0.65 0.6;avadd 1 2.8 0.76 0.2;" alias Gore-o "avadd 0 3.2 -0.65 -0.6;avadd 1 2.8 0.76 -0.2;" alias Gore-two "avclear;nospread 2;Gore-t;Gore-w;Gore-o; txt ::: GORE VECS Number two ::: ;" alias Gore-th "avadd 0 -0.91 1.12 0;avadd 1 3.61 1.42 0;" alias Gore-r "avadd 0 -0.91 1.12 -0.9;avadd 1 3.61 1.42 -0.33;" alias Gore-ee "avadd 0 -0.91 1.12 0.9;avadd 1 3.61 1.42 0.33;" alias Gore-three "avclear;nospread 2;Gore-th;Gore-r;Gore-ee; txt ::: GORE VECS Number three ::: ;" alias Gore-f "avadd 0 1.66 2.84 0;avadd 1 3.1 -0.43 0;" alias Gore-o "avadd 0 1.66 2.84 -2.35;avadd 1 3.1 -0.43 -1.21;" alias Gore-ur "avadd 0 1.66 2.84 2.35;avadd 1 3.1 -0.43 1.21;" alias Gore-four "avclear;nospread 2;Gore-f;Gore-o;Gore-ur; txt ::: GORE VECS Number four ::: ;" alias hbak0 "avadd 0 2.44 0.75 0.05" alias hbak1 "avadd 1 3.21 0.87 -0.06" alias hbak2 "avadd 2 2.52 1.12 0.60" alias hbak3 "avadd 3 2.64 2.20 0.40" alias hbak4 "avadd 4 2.50 1.10 0.40" alias hbak5 "avadd 5 2.70 1.30 0.40" alias hbakv1 "gsaim 1;avclear;hbak0;hbak1;hbak2;hbak3;hbak4;hbak5;nospread 2;recoil 1.70;txt Lenny and Alucard's Ak Vec v1" alias multihitbox "gsaim 0;hitbox 11;avclear;avadd 0 3.563 -0.632 .45;avadd 1 2.534 -0.632 2.34;recoil 1.3;txt [FFX Vec Team] Multi Weapon Vec [LTFX 100x DEAGLE, Colt, and Scout]" alias dhb0 "avadd 0 1.64 0.25 -0.05" alias dhb1 "avadd 1 2.01 1.37 0.14" alias dhb2 "avadd 2 1.62 1.32 0.40" alias dhb3 "avadd 3 2.54 1.90 -0.30" alias dhb4 "avadd 4 1.90 1.30 0.00" alias dhb5 "avadd 5 1.90 1.30 0.20" alias dhbv2 "gsaim 1;avclear;dhb0;dhb1;dhb2;dhb3;dhb4;dhb5;nospread 2;recoil 0.05;txt Lenny and scottyboy90's HB GSaim Deagle Vec v2" alias knifing "#slot3;" alias +Speedknif "aim 1;knifing; alias knifing; ltfxspeed 100.0;" alias -speedknif "aim 1;#slot1; speed_off;alias knifing #slot3;" alias Nickchanger1 "#name Suck; later 0.5 Nickchangerr2;" alias Nickchanger2 "#name my; later 0.5 Nickchangerr3;" alias Nickchanger3 "#name a55; later 0.5 Nickchangerr4;" alias Nickchanger4 "#name ....!!!; later 0.5 Nickchangerr5;" alias Nickchanger5 "#name Iam; later 0.5 Nickchangerr6;" alias Nickchanger6 "#name Unkickable; later 0.5 Nickchangerr7;" alias Nickchanger7 "#name xD; later 0.5 Nickchangerr8;" alias Nickchanger8 "#name Unbreakable; later 0.5 Nickchangerr9;" alias Nickchanger9 "#name Kiss.my.Ass; later 0.5 Nickchangerr10;" alias Nickchanger10 "#name xXx.XxX.xXx; later 0.5 Nickchangerr1;" alias Nickchangernull "" alias Nickchanger_ON "alias Nickchangerr1 Nickchanger1; alias Nickchangerr2 Nickchanger2; alias Nickchangerr3 Nickchanger3; Nickchanger_ON2" alias Nickchanger_ON2 "alias Nickchangerr4 Nickchanger4; alias Nickchangerr5 Nickchanger5; alias Nickchangerr6 Nickchanger6; Nickchanger_ON3" alias Nickchanger_ON3 "alias Nickchangerr7 Nickchanger7; alias Nickchangerr8 Nickchanger8; alias Nickchangerr9 Nickchanger9; Nickchanger_ON4" alias Nickchanger_ON4 "alias Nickchangerr10 Nickchanger10; alias Nickchanger_S Nickchanger_OFF; txt Nickchanger Activated; Nickchanger1" alias Nickchanger_OFF "alias Nickchangerr1 Nickchangernull; alias Nickchangerr2 Nickchangernull; alias Nickchangerr3 Nickchangernull; Nickchanger_OFF2" alias Nickchanger_OFF2 "alias Nickchangerr4 Nickchangernull; alias Nickchangerr5 Nickchangernull; alias Nickchangerr6 Nickchangernull; Nickchanger_OFF3" alias Nickchanger_OFF3 "alias Nickchangerr7 Nickchangernull; alias Nickchangerr8 Nickchangernull; alias Nickchangerr9 Nickchangernull; Nickchanger_OFF4" alias Nickchanger_OFF4 "alias Nickchangerr10 Nickchangernull; alias Nickchanger_S Nickchanger_ON; txt Nickchanger Desactivated;" alias Nickchanger_S Nickchanger_ON alias says1 "#say Iam not a Cheater u are a Noob!" alias says2 "#say hahahahaha pwNed!!! HeadShod???? yeahHh" alias says3 "#say Download Fighter FX 7.0 | The Best Cheat | www.cshacked.info" alias says4 "#say Fighter FX 7.0 code by zh4r0naX and made in DavVv!!!" alias says5 "#say www.cshacked.info | THE BEST CHEATER COMMUNITY | Visit Now!!!" alias says6 "#say Visit us www.cshacked.info for more Game online cheats!" alias says7 "#say FIGHTER FX - FIGHTER FX - FIGHTER FX - FIGHTER FX - FIGHTER FX - FIGHTER FX - FIGHTER FX - FIGHTER FX" alias says8 "#say zh4r0naX is the king coder! download cheats in www.cshacked.info" alias says9 "#say Found Admin? hahahahahaha my cheater and use Fighter FX 7.0 by DavVv!!!"